![]() This command saves a structure and takes in a name, coordinates, and optionally a save mode, a flag to include entities, and a flag to include blocks. Let's get to know the /structure command. But what if we want to interact with a structure without using a structure block? Let's get to know the /structure command. So now we have a saved structure in a structure block. Creating structures using the /structure command You can also customize the look of a village by saving different sections of this building as separate structures, like roofs, and then varying how they're loaded in. I'll need another set of stairs but otherwise it's looking good! Now you can place as many copies of this log cabin as you'd like to create a village. Don't show bounding box so that our house loads in without it.We won't be using Remove Blocks, Integrity, or Seed since we want to make a usable village. ![]() Leave Include Entities since this building has no entities.Let's add another log cabin nearby, to begin building a village. Leave Save Entities and Redstone Save Mode as they are, since we are not using them.Change the size and offset to better encapsulate the building.(Or use corner mode to detect the corners). Place the structure block so that the bounding box will surround the log cabin.Let's use this as a base to build a village. I made a log cabin that is included in the Structure Blocks Samples Behavior Pack as mystructure:house2. In creative mode, build a structure smaller than 64 blocks x 384 blocks x 64 blocks. You can download it to use the same structures used in the tutorial, or to get a sense of the structure of behavior packs. There is a sample Structure Blocks behavior pack available at the Minecraft samples Github. How to animate a structure into Adventure or Survival mode using a command block and the /structure command.How to use the /structure command to place structures.How to load a log cabin structure with a structure block.How to save a log cabin structure with a structure block.
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